60 Seconds! Reatomized cover art
Strategy
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Is 60 Seconds! Reatomized available on Mac?

Yes, playable on Mac. 60 Seconds! Reatomized has an official macOS build that runs on Apple Silicon Macs through Rosetta 2.

60 Seconds! Reatomized Mac specs at a glance

Mac compatibilityYes, playable on Mac
How it runsRosetta 2
Steam reviews94% positive (19,729 reviews)
GenreStrategy
PublisherRobot Gentleman
Last verifiedOct 11, 2026

Compatibility verified against Steam and ProtonDB.

What does this mean?

Rosetta 2 means the Mac version is an Intel build that Apple Silicon Macs run automatically through Rosetta 2 translation. Compatibility is verified against Steam and community sources. Learn how Mac game compatibility works →

Will 60 Seconds! Reatomized run on your Mac?

Yes, via Rosetta 2

Official Intel build; Apple Silicon Macs run it automatically through Rosetta 2.

See everything your Mac can run →
Played it on your Mac?

How to play 60 Seconds! Reatomized on Mac

60 Seconds! Reatomized has an official Mac version, but it's an Intel build. On Apple Silicon Macs (M1 or newer) macOS runs it automatically through Rosetta 2, a built-in translation layer, so it's nearly as simple as a native game.

  1. Get the game. Buy and download 60 Seconds! Reatomized on Steam.
  2. Install Rosetta 2 (one time). The first time you open an Intel app, macOS offers to install Rosetta 2. Click Install. You can also run "softwareupdate --install-rosetta" in Terminal beforehand.
  3. Launch and play. Rosetta translates the game invisibly in the background. For a game like this, performance is typically excellent, and you won't notice it's happening.

Common questions about 60 Seconds! Reatomized on Mac

Is 60 Seconds! Reatomized available on Mac?

Yes. 60 Seconds! Reatomized has an official macOS build that runs on Apple Silicon Macs through Rosetta 2.

How do I play 60 Seconds! Reatomized on Mac?

60 Seconds! Reatomized has an official Mac version, but it's an Intel build. On Apple Silicon Macs (M1 or newer) macOS runs it automatically through Rosetta 2, a built-in translation layer, so it's nearly as simple as a native game.